Brycetech: Making Bottles in Bryce Part 2

 

Decorating the Bottle

Set your entire bottle group to the coordinates 0, 0, 0 for all axis.
Create a sphere, make it positive, and go to top view. Reposition the sphere with the Reposition Tool (not the mouse) ...
so that it slightly shows on the outside of the bottle group.
Select the sphere's attributes and click the lock and set the origin to 0, 0, 0.
Create a duplicate of the sphere and then drag the rotation tool.
Look in the lower left hand corner of the screen.  You can see the angle of rotation displayed there.  Rotate it to some evenly divisible number of 360 degrees.  I chose 20 degrees. 

Now you can just replicate and Bryce will automatically rotate the replicant another 20 degrees.  Keep replicating until the spheres completely circle the bottle's body.

 

You could do this with MultiReplicate, but this will suffice for this example.

  • Group the spheres and make the group positive.
  • Move the group to the desired location.
  • Then duplicate the sphere group and position the new sphere group to suit your taste.
Select the inside group that you made earlier and cut it from the scene.

 

Reminder how to Select Groups 
  • Ungroup everything in your scene now and regroup it. 
  • Make the new group Positive. 
Then Paste the inside group back to the scene. 
Group the inside and outside groups.

 

 

This will cause the spheres to be cut off on the inside of the bottle which will leave the smooth inside while giving the detail to the outside.

 


Add More Detail

Duplicate one of the spheres you have made earlier for decoration. 
Cut ...
and Paste it back to the scene. 

This will break it free of the group it is in.

Use the Reposition Tool to place the new sphere close to the center of the bottle.
Duplicate this sphere and reposition it also with the Reposition Tool.
Duplicate again and rotate the sphere slightly with the rotation tool.  Then Reposition again with the Reposition Tool.
Do this until you have the decoration to the right.
Group these new spheres, make the group positive and duplicate them.  Position the duplicate to the opposite side of the bottle.
It may be necessary to use trial and error to get the  spheres in the correct place.
  • Select the inside group that you made earlier and cut it from the scene.
  • Ungroup everything in your scene now and regroup it. 
  • Make the new group Positive. 

 

Then Paste the inside group back to the scene. 
Group the inside and outside groups.

 

 

 

This will again cause the spheres to be cut off on the inside of the bottle which will leave the smooth inside while giving the detail to the outside.


Even More Decoration

  • Select the bottle group and ungroup it.
  • Select the inside group and cut it from the scene again.
  • Select the cylinder that makes the neck and go to solo mode.
  • Create some torus and make them negative.
  • Group them with the positive cylinder and make this group positive. 

This will carve the neck.

  • Select all and group the objects. 
  • Make the group positive.
  • Paste the interior group back to the scene. 
  • Group the interior and the exterior bottle.

You now have a nicely detailed bottle.  It may be necessary to decrease the interior neck cylinder's size in the X and Z planes to keep the neck solid.

Go to Part 3 of the Bottle Tutorial

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