| Set your entire bottle group to the coordinates 0, 0, 0 for all axis. | |
| Create a sphere, make it positive, and go to top view. Reposition the sphere with the Reposition Tool (not the mouse) ... | ![]() |
| so that it slightly shows on the outside of the bottle group. | ![]() |
| Select the sphere's attributes and click the lock and set the origin to 0, 0, 0. | ![]() |
| Create a duplicate of the sphere and then drag the rotation tool. | ![]() |
| Look in the lower left hand corner of the screen. You can see the angle of rotation displayed there. Rotate it to some evenly divisible number of 360 degrees. I chose 20 degrees. | ![]() |
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| Now you can just
replicate and Bryce will automatically rotate the replicant another 20 degrees. Keep
replicating until the spheres completely circle the bottle's body.
You could do this with MultiReplicate, but this will suffice for this example. |
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| Select the inside
group that you made earlier and cut it from the scene.
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| Reminder how to Select Groups | ![]() |
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| Then Paste the inside group back to the scene. | ![]() |
| Group the inside
and outside groups.
This will cause the spheres to be cut off on the inside of the bottle which will leave the smooth inside while giving the detail to the outside. |
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| Duplicate one of the spheres you have made earlier for decoration. | ![]() |
| Cut ... | ![]() |
| and Paste it back
to the scene. This will break it free of the group it is in. |
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| Use the Reposition Tool to place the new sphere close to the center of the bottle. | ![]() |
| Duplicate this sphere and reposition it also with the Reposition Tool. | ![]() |
| Duplicate again and rotate the sphere slightly with the rotation tool. Then Reposition again with the Reposition Tool. | ![]() |
| Do this until you have the decoration to the right. | ![]() |
| Group these new spheres, make the group positive and duplicate them. Position the duplicate to the opposite side of the bottle. | ![]() |
| It may be necessary to use trial and error to get the spheres in the correct place. | |
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| Then Paste the inside group back to the scene. | ![]() |
| Group the inside
and outside groups.
This will again cause the spheres to be cut off on the inside of the bottle which will leave the smooth inside while giving the detail to the outside. |
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![]() This will carve the neck. |
You now have a nicely detailed bottle. It may be necessary to decrease the interior neck cylinder's size in the X and Z planes to keep the neck solid. |
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